Punishing: Gray Raven gives its android soldiers human names on purpose. Karenina. Roland. Vera. Lucia. These aren't arbitrary choices — they're a design argument about what it means to be human when your body is metal and your memories were donated by someone who chose to stop using them.
The naming system in PGR does something most games don't bother with: it makes you feel the weight of what these characters are before you ever read a single line of lore. A warrior named Karenina — after Tolstoy's tragic heroine — is already carrying a story you don't have to tell. That's the game's naming philosophy in one character.
Constructs Get Human Names, Not Unit Numbers
The Constructs in Babylonia's arsenal are android soldiers with transplanted human consciousness. Babylonia had a choice about how to designate them. They chose names — real ones, with roots in literature, history, mythology, and cultural tradition. This choice was political as much as it was practical.
Chrome. Alpha. Kamui. Eve. Roland. All Constructs. None of them sound like inventory numbers, because inventory numbers would be honest about what Babylonia did when it put a human mind inside a machine body. The names insist on a personhood that the situation itself puts into question.
The Naming Traditions PGR Draws From
Babylonia is a refugee station — the last survivors of every nation, culture, and language family humanity ever produced, crammed onto an orbital platform and told to figure it out. The character roster reflects this. Nanami and Watanabe sit next to Lucia and Vera and Chrome. Nobody finds this incongruous in-universe because Babylonia's whole deal is that it inherited everyone.
This gives the naming system genuine range. Okinawa Division units lean Japanese. Sirius Division operatives carry astronomical or Greco-Roman weight. Eternal Engine Constructs get scientific designations. The Gray Raven squad — the primary roster most players build — draws from the widest pool, because it's Babylonia's most elite and deliberately multicultural unit.
Names with roots in Russian literature, Western chivalric tradition, or Romance languages. Formal, carrying pre-Collapse cultural weight.
- Karenina — Tolstoyan tragedy
- Roland — paladin of Charlemagne
- Vera — Latin "truth"
- Lucia — Italian, light-derived
Japanese, Chinese, and East Asian naming traditions. Often given-name only for Constructs, reflecting Okinawa Division's cultural roots.
- Nanami — Japanese, "seven seas"
- Kamui — Ainu divine concept
- Wanshi — Chinese origin
- Watanabe — Japanese surname
Efficient, functional names that double as designations. Short, often material or letter-derived, stripped of sentiment.
- Alpha — first, foundational
- Chrome — alloy, industrial precision
- Lee — a rifle family designation
- Flint — percussive, igniting
Construct Names vs. Commander Names
Human commanders in PGR use fuller naming conventions. Dagger Heid — the existing example from canon — shows the structure: a weapon-coded given name plus a European surname carrying command authority. These are people who give orders, not people who receive designations. The name format signals the hierarchy.
Constructs go by single names in field use. Even Constructs who have surnames in their records — because they carry a donor's full identity — tend to abbreviate to one name in combat contexts. Roland. Not Roland Anything. Just Roland. This is both practical and a subtle statement: a Construct's identity is the name they carry into the field, not the paper trail behind it.
Most player characters are Constructs — single-name identifiers used universally in Babylonia's field operations
Why Mythological Names Hit Differently in This Setting
Eve is named after the first woman. Pulao comes from Chinese dragon mythology. Selena takes her name from the Greek moon goddess. In most games, mythological names are just cool-sounding choices. In PGR, they carry an extra charge.
This is a setting where humanity is nearly extinct, Earth is unlivable, and the people fighting to reclaim it are androids carrying borrowed memories. Naming a Construct after a foundational mythological figure — a first woman, a divine dragon, a moon deity — is Babylonia saying something about what this Construct represents. Not what they do on a mission. What they mean.
For similar approaches to mythologically weighted naming in action games with deep lore, the Arknights name generator covers another game where character names are deliberately sourced from real-world mineralogy, pharmacology, and mythology — with each naming tradition carrying distinct in-universe significance.
Common Questions
Do Constructs keep their original human name or get assigned a new one?
Both happen in PGR lore. Some Constructs carry their donor's name forward — the identity is part of what was transplanted. Others receive a new designation from Babylonia, particularly when the combat role demands a specific naming convention (Eternal Engine technical units, Purifying Force operatives). The game doesn't fully standardize this, which is intentional: the question of identity continuity is one of PGR's central themes, and the inconsistency in naming reflects genuine in-universe ambiguity about what exactly transfers when consciousness is transplanted.
Why do some PGR characters have Japanese names despite the game being Chinese-made?
Babylonia's population is explicitly multinational — the survivors of every nation humanity had. Okinawa Division represents one of the game's major ground-force factions, with a distinct Japanese cultural identity. Constructs assigned to or originating from that division carry Japanese naming conventions (Nanami, Kamui, Watanabe) because Babylonia preserves cultural identity as part of its operational structure. The multicultural roster is also a practical global release decision — PGR has major player bases across Japan, China, and international markets, and the character roster reflects all of them.
What makes a PGR name feel authentic versus generic sci-fi?
Real-world roots. Generic sci-fi names are invented from scratch to sound futuristic — lots of X's, apostrophes, or number-letter hybrids. PGR names are sourced from existing traditions: literature, mythology, science, language history. Karenina is a name you can trace to 19th-century Russian literature. Kamui comes from Ainu cosmology. Chrome is a real material. The authenticity comes from the name having a source you could actually look up — filtered through Babylonia's particular mix of cultural inheritance.








